Tales of Akihiko is a combination role-playing and boxing simulation video game developed by Atlus, in collaboration with Bandai Namco Studio. Bandai Namco has given Tales of Akihiko the characteristic genre name To Know the Meaning of One’s Training RPG.
In Tales of Akihiko, the player takes the role of a third year high school student named Akihiko Sanada. Motivated by the loss of his younger sister, he has vowed to battle various enemies in order to reach the pinnacle of strength.
By utilizing the game’s “Flex Range Punching Motion Battle System”, one can control his actions by means of a special sensor that comes with each purchase of the game. With the game’s motion sensor, the player can perform various punches to be executed by the character on-screen. Training points (TP) is depleted after a certain amount of rounds, and these are restored after a set amount of time and by using items such as “Protein Powder” and “Beef Bowl”.
No sequel has been announced at the moment, but rumors are flying around about the possibility of a spin-off title named Tales of Akihiko: Did You See That Shinji, where one establishes rapport with the main character’s dead best friend by shouting a certain stock phrase after each battle.
Software Developer by Day,
Aspiring Writer by Night.
Personal blog of a professional software developer who spends an inordinate amount of free time on Tumblr. Makes graphics and themes on occasion. Talks about silly things every now and then. Also a wannabe translator of the Japanese-to-English variety, currently learning by translating random things.
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Bishoujo!Jesus avatar courtesy of Eirlys. Art is originally from Tales of Link. Hover header image is from TOA 4koma Kings Vol 4, scanned by yours truly.
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